cpp03/ex01/ClapTrap.hpp

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#ifndef CLAPTRAP_HPP
#define CLAPTRAP_HPP
#include <string>
class ClapTrap {
protected:
std::string name;
unsigned int hit_points;
unsigned int energy_points;
unsigned int attack_damage;
public:
ClapTrap();
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ClapTrap(const ClapTrap &other);
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ClapTrap(std::string name);
~ClapTrap();
ClapTrap &operator=(const ClapTrap &other);
void attack(const std::string &target);
void takeDamage(unsigned int amount);
void beRepaired(unsigned int amount);
};
#endif