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No commits in common. "a843186f5eecc3f80086b4d53712cbb69beb6ad9" and "57de4fa94804da813d80b9b8d68356962f9ba1a7" have entirely different histories.

9 changed files with 18 additions and 53 deletions

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@ -16,8 +16,6 @@ main_objs = main.o $(srcs:.cpp=.o)
all_objs = $(main_objs) all_objs = $(main_objs)
deps = $(all_objs:.o=.d) deps = $(all_objs:.o=.d)
.PHONY: all clean fclean re run
all: $(NAME) all: $(NAME)
-include $(deps) -include $(deps)
@ -39,6 +37,3 @@ fclean: clean
re: re:
+make fclean +make fclean
+make all +make all
run: $(NAME)
./$(NAME)

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@ -17,8 +17,6 @@ main_objs = main.o $(srcs:.cpp=.o)
all_objs = $(main_objs) all_objs = $(main_objs)
deps = $(all_objs:.o=.d) deps = $(all_objs:.o=.d)
.PHONY: all clean fclean re run
all: $(NAME) all: $(NAME)
-include $(deps) -include $(deps)
@ -40,6 +38,3 @@ fclean: clean
re: re:
+make fclean +make fclean
+make all +make all
run: $(NAME)
./$(NAME)

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@ -18,8 +18,6 @@ main_objs = main.o $(srcs:.cpp=.o)
all_objs = $(main_objs) all_objs = $(main_objs)
deps = $(all_objs:.o=.d) deps = $(all_objs:.o=.d)
.PHONY: all clean fclean re run
all: $(NAME) all: $(NAME)
-include $(deps) -include $(deps)
@ -41,6 +39,3 @@ fclean: clean
re: re:
+make fclean +make fclean
+make all +make all
run: $(NAME)
./$(NAME)

View file

@ -1,10 +1,12 @@
#include "DiamondTrap.hpp" #include "DiamondTrap.hpp"
#include <iostream> #include <iostream>
DiamondTrap::DiamondTrap() { DiamondTrap::DiamondTrap() : FragTrap(), ScavTrap() {
hit_points = FragTrap::default_hit_points; const FragTrap fragtrap = FragTrap();
energy_points = ScavTrap::default_energy_points;
attack_damage = FragTrap::default_attack_damage; hit_points = fragtrap.get_hit_points();
energy_points = ScavTrap::energy_points;
attack_damage = fragtrap.get_attack_damage();
ClapTrap::name = name + "_clap_name"; ClapTrap::name = name + "_clap_name";
std::cout << "DiamondTrap::DiamondTrap()" << std::endl; std::cout << "DiamondTrap::DiamondTrap()" << std::endl;
@ -15,14 +17,15 @@ DiamondTrap::DiamondTrap(const DiamondTrap &other) {
hit_points = other.hit_points; hit_points = other.hit_points;
energy_points = other.energy_points; energy_points = other.energy_points;
attack_damage = other.attack_damage; attack_damage = other.attack_damage;
std::cout << "DiamondTrap::DiamondTrap(const DiamondTrap &other)" std::cout << "DiamondTrap::DiamondTrap(const DiamondTrap &other)" << std::endl;
<< std::endl;
} }
DiamondTrap::DiamondTrap(std::string name) : name(name) { DiamondTrap::DiamondTrap(std::string name) : name(name) {
hit_points = FragTrap::default_hit_points; const FragTrap fragtrap = FragTrap(name);
energy_points = ScavTrap::default_energy_points;
attack_damage = FragTrap::default_attack_damage; hit_points = fragtrap.get_hit_points();
energy_points = ScavTrap::energy_points;
attack_damage = fragtrap.get_attack_damage();
ClapTrap::name = name + "_clap_name"; ClapTrap::name = name + "_clap_name";
std::cout << "DiamondTrap::DiamondTrap(" << name << ")" << std::endl; std::cout << "DiamondTrap::DiamondTrap(" << name << ")" << std::endl;

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@ -1,15 +1,11 @@
#include "FragTrap.hpp" #include "FragTrap.hpp"
#include <iostream> #include <iostream>
const unsigned int FragTrap::default_hit_points(100);
const unsigned int FragTrap::default_energy_points(100);
const unsigned int FragTrap::default_attack_damage(30);
FragTrap::FragTrap() { FragTrap::FragTrap() {
std::cout << "FragTrap::FragTrap()" << std::endl; std::cout << "FragTrap::FragTrap()" << std::endl;
hit_points = FragTrap::default_hit_points; hit_points = 100;
energy_points = FragTrap::default_energy_points; energy_points = 100;
attack_damage = FragTrap::default_attack_damage; attack_damage = 30;
} }
FragTrap::FragTrap(const FragTrap &other) { FragTrap::FragTrap(const FragTrap &other) {

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@ -12,11 +12,6 @@ public:
FragTrap &operator=(const FragTrap &other); FragTrap &operator=(const FragTrap &other);
void highFivesGuys(); void highFivesGuys();
protected:
static const unsigned int default_hit_points;
static const unsigned int default_energy_points;
static const unsigned int default_attack_damage;
}; };
#endif #endif

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@ -19,8 +19,6 @@ main_objs = main.o $(srcs:.cpp=.o)
all_objs = $(main_objs) all_objs = $(main_objs)
deps = $(all_objs:.o=.d) deps = $(all_objs:.o=.d)
.PHONY: all clean fclean re run
all: $(NAME) all: $(NAME)
-include $(deps) -include $(deps)
@ -42,6 +40,3 @@ fclean: clean
re: re:
+make fclean +make fclean
+make all +make all
run: $(NAME)
./$(NAME)

View file

@ -1,15 +1,11 @@
#include "ScavTrap.hpp" #include "ScavTrap.hpp"
#include <iostream> #include <iostream>
const unsigned int ScavTrap::default_hit_points(100);
const unsigned int ScavTrap::default_energy_points(50);
const unsigned int ScavTrap::default_attack_damage(20);
ScavTrap::ScavTrap() { ScavTrap::ScavTrap() {
std::cout << "ScavTrap::ScavTrap()" << std::endl; std::cout << "ScavTrap::ScavTrap()" << std::endl;
hit_points = ScavTrap::default_hit_points; hit_points = 100;
energy_points = ScavTrap::default_energy_points; energy_points = 50;
attack_damage = ScavTrap::default_attack_damage; attack_damage = 20;
} }
ScavTrap::ScavTrap(const ScavTrap &other) { ScavTrap::ScavTrap(const ScavTrap &other) {

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@ -12,11 +12,6 @@ public:
ScavTrap &operator=(const ScavTrap &other); ScavTrap &operator=(const ScavTrap &other);
void guardGate(); void guardGate();
protected:
static const unsigned int default_hit_points;
static const unsigned int default_energy_points;
static const unsigned int default_attack_damage;
}; };
#endif #endif