#ifndef FRAGTRAP_HPP #define FRAGTRAP_HPP #include "ClapTrap.hpp" class FragTrap : public virtual ClapTrap { public: FragTrap(); FragTrap(const FragTrap &other); FragTrap(std::string name); ~FragTrap(); FragTrap &operator=(const FragTrap &other); void highFivesGuys(); protected: static const unsigned int default_hit_points; static const unsigned int default_energy_points; static const unsigned int default_attack_damage; }; #endif