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dev: Added a matrix image set function
- Amended for adding support of transparency, works the same as sprites
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70f6a36aad
commit
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2 changed files with 24 additions and 2 deletions
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@ -6,7 +6,7 @@
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/* By: kcolin <kcolin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/07/31 13:18:17 by kcolin #+# #+# */
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/* Updated: 2025/08/12 14:31:04 by kcolin ### ########.fr */
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/* Updated: 2025/08/20 16:53:53 by tchampio ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -50,3 +50,24 @@ void matrix_to_image(t_cub3d_data *data)
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y++;
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}
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}
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void matrix_image_put(t_cub3d_data *data, t_img_data *img, int x, int y)
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{
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int i;
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int j;
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if (x < 0 || x > WIDTH || y < 0 || y > HEIGHT)
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return ;
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i = y;
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while (i - y < img->height)
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{
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j = x;
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while (j - x < img->width)
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{
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if (j < WIDTH && my_mlx_pixel_get(img, j - x, i - y) != SPRITE_TRANPARENCY_COLOR)
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matrix_set(data, j, i, my_mlx_pixel_get(img, j - x, i - y));
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j++;
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}
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i++;
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}
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}
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@ -6,7 +6,7 @@
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/* By: kcolin <kcolin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/07/31 13:36:36 by kcolin #+# #+# */
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/* Updated: 2025/07/31 13:36:43 by kcolin ### ########.fr */
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/* Updated: 2025/08/20 16:51:31 by tchampio ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -18,5 +18,6 @@
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void reset_matrix(t_cub3d_data *data);
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void matrix_to_image(t_cub3d_data *data);
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void matrix_set(t_cub3d_data *data, int x, int y, int color);
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void matrix_image_put(t_cub3d_data *data, t_img_data *img, int x, int y);
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#endif // RENDER_H
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