feat: Added delta time variable

This commit is contained in:
Theo Champion 2025-07-31 14:07:56 +02:00
parent 02940e9ecf
commit 2bc214103b
6 changed files with 53 additions and 3 deletions

View file

@ -6,7 +6,7 @@
/* By: kcolin <kcolin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/07/17 14:14:30 by kcolin #+# #+# */
/* Updated: 2025/07/31 13:30:05 by tchampio ### ########.fr */
/* Updated: 2025/07/31 13:57:08 by tchampio ### ########.fr */
/* */
/* ************************************************************************** */
@ -21,16 +21,19 @@
#include "raycast/ray.h"
#include "utils/hooks.h"
#include "utils/inits.h"
#include <bits/types/struct_timeval.h>
#include <stdbool.h>
#include <X11/keysym.h>
#include <X11/X.h>
#include <unistd.h>
#include <fcntl.h>
#include "utils/time.h"
int game_loop(t_cub3d_data *data)
{
t_ray ray;
data->delta = (get_milliseconds() - data->last_tick);
mlx_destroy_image(data->mlx, data->img_data->img);
data->img_data->img = mlx_new_image(data->mlx, WIDTH, HEIGHT);
reset_matrix(data);
@ -41,6 +44,7 @@ int game_loop(t_cub3d_data *data)
mlx_put_image_to_window(data->mlx, data->mlx_win,
data->img_data->img, 0, 0);
mlx_string_put(data->mlx, data->mlx_win, 10, 10, 0x00FFFFFF, COMPILED_TEXT);
data->last_tick = get_milliseconds();
return (0);
}