fix: fixed segfault when compiling for mandatory part. Fixed bad check

This commit is contained in:
Theo Champion 2025-08-18 13:40:01 +02:00
parent 92770f44f8
commit 2fc8cf21a1

View file

@ -6,7 +6,7 @@
/* By: tchampio <tchampio@student.42lehavre.fr> +#+ +:+ +#+ */ /* By: tchampio <tchampio@student.42lehavre.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2025/08/05 15:51:01 by tchampio #+# #+# */ /* Created: 2025/08/05 15:51:01 by tchampio #+# #+# */
/* Updated: 2025/08/13 15:30:55 by tchampio ### ########.fr */ /* Updated: 2025/08/18 13:39:26 by tchampio ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -106,7 +106,7 @@ void sprite_caster(t_cub3d_data *data)
{ {
int i; int i;
if (!data->sprite_list) if (!data->sprite_list || !data->sprite_list[0])
return ; return ;
sort_sprites(data->sprite_order, data->sprite_distances, data); sort_sprites(data->sprite_order, data->sprite_distances, data);
if (data->sprite_distances[3] <= 1.5) if (data->sprite_distances[3] <= 1.5)