Started bonus part

- added bonus rules in makefile
- added a BONUS define for bonus
- added a conditional check for characters
This commit is contained in:
Theo Champion 2025-07-02 15:35:05 +02:00
parent 34db19c1a2
commit 5c1d469cac
7 changed files with 93 additions and 27 deletions

View file

@ -6,7 +6,7 @@
/* By: tchampio <tchampio@student.42lehavre. +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/05/06 13:16:11 by tchampio #+# #+# */
/* Updated: 2025/06/30 16:12:19 by tchampio ### ########.fr */
/* Updated: 2025/07/02 15:32:23 by tchampio ### ########.fr */
/* */
/* ************************************************************************** */
@ -80,6 +80,14 @@ void draw_map(t_mapdata *map, t_mlx_data *data)
{
if (map->map[i][j] == '1')
draw_2d_wall(map->f_color, data, 20, 20 * j, 20 * i);
else if (map->map[i][j] == 'Z' || map->map[i][j] == 'z')
draw_2d_wall(0x0008D9D6, data, 20, 20 * j, 20 * i);
else if (map->map[i][j] == 'D' || map->map[i][j] == 'd')
draw_2d_wall(0x00FF2E63, data, 20, 20 * j, 20 * i);
else if (map->map[i][j] == 's')
draw_2d_wall(0x00E84545, data, 20, 20 * j, 20 * i);
else if (map->map[i][j] == 'M')
draw_2d_wall(0x00F4CE14, data, 20, 20 * j, 20 * i);
else if (ft_strchr("NSEW", map->map[i][j]))
draw_2d_wall(0x00FF0000, data, 20, 20 * j, 20 * i);
j++;
@ -107,7 +115,7 @@ int main(int argc, char **argv)
mlx_key_hook(data.mlx_win, key_destroy, &data);
mlx_put_image_to_window(data.mlx, data.mlx_win, data.mlx_data->img, 0, 0);
#ifdef BONUS
mlx_string_put(data.mlx, data.mlx_win, 100, 100, 0x00FFFFFF, "compiled with bonuses");
mlx_string_put(data.mlx, data.mlx_win, 10, 10, 0x00FFFFFF, "compiled with bonuses");
#endif
mlx_loop(data.mlx);
}