From 6158618d362a1a72c4ccca54f0352aa2a7bdde06 Mon Sep 17 00:00:00 2001 From: Theo Champion Date: Tue, 7 Oct 2025 12:51:38 +0200 Subject: [PATCH] fix: Reverted base weapon to the base gun --- src/player/player.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/player/player.c b/src/player/player.c index 5051761..7675ca9 100644 --- a/src/player/player.c +++ b/src/player/player.c @@ -6,7 +6,7 @@ /* By: kcolin +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2025/08/06 11:29:14 by kcolin #+# #+# */ -/* Updated: 2025/09/18 12:06:58 by tchampio ### ########.fr */ +/* Updated: 2025/10/07 12:49:37 by tchampio ### ########.fr */ /* */ /* ************************************************************************** */ @@ -64,7 +64,7 @@ void init_player(t_cub3d_data *data, t_player *player, t_mapdata *map) player->health = 100; player->points = 500; ft_bzero(player->perk_order, 3); - player->weapon = data->weaponsregistry[1]; + player->weapon = data->weaponsregistry[0]; if (dir == 'N' || dir == 'S') init_lon(player, dir); else