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dev: Added a registry for weapons
The registry is for storing weapons structs as they are closer to actual objects than simple data.
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parent
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commit
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9 changed files with 117 additions and 15 deletions
1
Makefile
1
Makefile
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@ -29,6 +29,7 @@ SOURCEFILES = \
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src/player/player.c \
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src/player/move.c \
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src/player/move_step.c \
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src/player/register_weapons.c \
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src/raycast/barricades.c \
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src/raycast/ray.c \
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src/raycast/walls.c \
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