From 6cee6643e4e2ad491d1579f6360a49daaf3d32b2 Mon Sep 17 00:00:00 2001 From: Theo Champion Date: Tue, 16 Sep 2025 16:09:20 +0200 Subject: [PATCH] fix: Fixed memory leak for shooting texture --- src/utils/destroy_utils.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/utils/destroy_utils.c b/src/utils/destroy_utils.c index bad7d68..2d22873 100644 --- a/src/utils/destroy_utils.c +++ b/src/utils/destroy_utils.c @@ -6,7 +6,7 @@ /* By: kcolin +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2025/08/18 13:05:31 by kcolin #+# #+# */ -/* Updated: 2025/09/15 15:39:44 by tchampio ### ########.fr */ +/* Updated: 2025/09/16 16:08:40 by tchampio ### ########.fr */ /* */ /* ************************************************************************** */ @@ -80,4 +80,5 @@ void destroy_hud_textures(t_cub3d_data *data) while (i < 3) destroy_texture(data, data->perk_logos[i++]); destroy_texture(data, data->player.weapon.texture); + destroy_texture(data, data->player.weapon.shoot_texture); }