dev: changed the base point value of the player for debugging

This commit is contained in:
Theo Champion 2025-08-20 17:10:13 +02:00
parent 761d126ba2
commit 8ecc7d3849

View file

@ -6,7 +6,7 @@
/* By: kcolin <kcolin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/08/06 11:29:14 by kcolin #+# #+# */
/* Updated: 2025/08/06 11:29:14 by kcolin ### ########.fr */
/* Updated: 2025/08/20 17:06:00 by tchampio ### ########.fr */
/* */
/* ************************************************************************** */
@ -60,7 +60,7 @@ void init_player(t_player *player, t_mapdata *map)
player->x = map->startx + 0.5;
player->y = map->starty + 0.5;
player->health = 100;
player->points = 500;
player->points = 1234567890;
if (dir == 'N' || dir == 'S')
init_lon(player, dir);
else