This commit is contained in:
Theo Champion 2025-07-07 14:40:37 +02:00
parent 83fc0d7d35
commit a8abe903cb
7 changed files with 56 additions and 21 deletions

View file

@ -6,7 +6,7 @@
/* By: tchampio <tchampio@student.42lehavre. +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/05/06 13:16:11 by tchampio #+# #+# */
/* Updated: 2025/07/02 15:32:23 by tchampio ### ########.fr */
/* Updated: 2025/07/05 10:30:03 by tchampio ### ########.fr */
/* */
/* ************************************************************************** */
@ -27,10 +27,11 @@ void my_mlx_pixel_put(t_mlx_data *data, int x, int y, int color)
}
void draw_2d_wall(unsigned int color, t_mlx_data *data,
int size, int x, int y)
int x, int y)
{
int i;
int j;
int i;
int j;
static int size = 20;
i = 0;
while (i < size)
@ -79,23 +80,49 @@ void draw_map(t_mapdata *map, t_mlx_data *data)
while (map->map[i][j])
{
if (map->map[i][j] == '1')
draw_2d_wall(map->f_color, data, 20, 20 * j, 20 * i);
draw_2d_wall(map->f_color, data, 20 * j, 20 * i);
else if (map->map[i][j] == 'Z' || map->map[i][j] == 'z')
draw_2d_wall(0x0008D9D6, data, 20, 20 * j, 20 * i);
draw_2d_wall(0x0008D9D6, data, 20 * j, 20 * i);
else if (map->map[i][j] == 'D' || map->map[i][j] == 'd')
draw_2d_wall(0x00FF2E63, data, 20, 20 * j, 20 * i);
draw_2d_wall(0x00FF2E63, data, 20 * j, 20 * i);
else if (map->map[i][j] == 's')
draw_2d_wall(0x00E84545, data, 20, 20 * j, 20 * i);
draw_2d_wall(0x00E84545, data, 20 * j, 20 * i);
else if (map->map[i][j] == 'M')
draw_2d_wall(0x00F4CE14, data, 20, 20 * j, 20 * i);
draw_2d_wall(0x00F4CE14, data, 20 * j, 20 * i);
else if (ft_strchr("NSEW", map->map[i][j]))
draw_2d_wall(0x00FF0000, data, 20, 20 * j, 20 * i);
draw_2d_wall(0x00FF0000, data, 20 * j, 20 * i);
j++;
}
i++;
}
}
void init_player(t_mapdata *mapdata, t_player *player)
{
char facing;
facing = mapdata->map[mapdata->starty][mapdata->startx];
player->health = 100;
player->x = mapdata->startx;
player->y = mapdata->starty;
if (facing == 'N')
player->yaw = 0;
else if (facing == 'E')
player->yaw = 90;
else if (facing == 'S')
player->yaw = 180;
else if (facing == 'W')
player->yaw = 270;
else
player->yaw = 0;
}
void draw_player_pos(t_mapdata *map, t_mlx_data *data)
{
(void)data;
ft_printf("position: %d %d\n", map->startx, map->starty);
}
int main(int argc, char **argv)
{
t_cub3d_data data;
@ -111,7 +138,9 @@ int main(int argc, char **argv)
data.mlx_data->img = mlx_new_image(data.mlx, 800, 600);
data.mlx_data->addr = mlx_get_data_addr(data.mlx_data->img, &data.mlx_data->bits_per_pixel, &data.mlx_data->line_length, &data.mlx_data->endian);
mlx_hook(data.mlx_win, 17, 0L, destroy, &data);
init_player(data.map, &(data.player));
draw_map(data.map, data.mlx_data);
draw_player_pos(data.map, data.mlx_data);
mlx_key_hook(data.mlx_win, key_destroy, &data);
mlx_put_image_to_window(data.mlx, data.mlx_win, data.mlx_data->img, 0, 0);
#ifdef BONUS