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wip: Adding weapon class and usage
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13 changed files with 82 additions and 43 deletions
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@ -6,7 +6,7 @@
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/* By: kcolin <kcolin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/07/17 14:59:37 by kcolin #+# #+# */
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/* Updated: 2025/09/10 14:56:37 by tchampio ### ########.fr */
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/* Updated: 2025/09/10 15:58:56 by tchampio ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -16,9 +16,9 @@
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# include "map/mapdata.h"
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# include "draw/img_data.h"
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# include "sprites/sprite.h"
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# include "player/player.h"
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# include "utils/keypresses.h"
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# include "consts.h"
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# include "player/player.h"
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// the 4 static sprites are some of the perks and the mystery box
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typedef struct s_cub3d_data
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@ -35,7 +35,6 @@ typedef struct s_cub3d_data
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t_img_data *perk_logos[3];
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t_img_data *tally_marks[5];
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t_img_data *round_figures[10];
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t_img_data *gun;
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t_mapdata *map;
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t_player player;
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t_keypresses keypresses;
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