restarted movement core

This commit is contained in:
Theo Champion 2025-07-09 16:45:13 +02:00
parent a8abe903cb
commit ba42e0d3e1
5 changed files with 57 additions and 37 deletions

View file

@ -6,7 +6,7 @@
/* By: tchampio <tchampio@student.42lehavre. +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/05/06 13:16:11 by tchampio #+# #+# */
/* Updated: 2025/07/05 10:30:03 by tchampio ### ########.fr */
/* Updated: 2025/07/09 16:23:50 by tchampio ### ########.fr */
/* */
/* ************************************************************************** */
@ -15,6 +15,8 @@
#include "../mlx/mlx.h"
#include "../includes/maputils.h"
#include <stdbool.h>
#include <X11/keysym.h>
#include <X11/X.h>
#include <unistd.h>
#include <fcntl.h>
@ -31,7 +33,7 @@ void draw_2d_wall(unsigned int color, t_mlx_data *data,
{
int i;
int j;
static int size = 20;
static int size = 10;
i = 0;
while (i < size)
@ -61,10 +63,12 @@ int destroy(t_cub3d_data *data)
return 0;
}
int key_destroy(int keycode, t_cub3d_data *data)
int keypress_handler(int keycode, t_cub3d_data *data)
{
if (keycode == 65307)
if (keycode == XK_Escape)
destroy(data);
else if (keycode == XK_w || keycode == XK_a || keycode == XK_s || keycode == XK_d)
ft_printf("salut\n");
return (0);
}
@ -80,17 +84,17 @@ void draw_map(t_mapdata *map, t_mlx_data *data)
while (map->map[i][j])
{
if (map->map[i][j] == '1')
draw_2d_wall(map->f_color, data, 20 * j, 20 * i);
draw_2d_wall(map->f_color, data, 10 * j, 10 * i);
else if (map->map[i][j] == 'Z' || map->map[i][j] == 'z')
draw_2d_wall(0x0008D9D6, data, 20 * j, 20 * i);
draw_2d_wall(0x0008D9D6, data, 10 * j, 10 * i);
else if (map->map[i][j] == 'D' || map->map[i][j] == 'd')
draw_2d_wall(0x00FF2E63, data, 20 * j, 20 * i);
draw_2d_wall(0x00FF2E63, data, 10 * j, 10 * i);
else if (map->map[i][j] == 's')
draw_2d_wall(0x00E84545, data, 20 * j, 20 * i);
draw_2d_wall(0x00E84545, data, 10 * j, 10 * i);
else if (map->map[i][j] == 'M')
draw_2d_wall(0x00F4CE14, data, 20 * j, 20 * i);
draw_2d_wall(0x00F4CE14, data, 10 * j, 10 * i);
else if (ft_strchr("NSEW", map->map[i][j]))
draw_2d_wall(0x00FF0000, data, 20 * j, 20 * i);
draw_2d_wall(0x00FF0000, data, 10 * j, 10 * i);
j++;
}
i++;
@ -99,28 +103,9 @@ void draw_map(t_mapdata *map, t_mlx_data *data)
void init_player(t_mapdata *mapdata, t_player *player)
{
char facing;
facing = mapdata->map[mapdata->starty][mapdata->startx];
player->health = 100;
player->x = mapdata->startx;
player->y = mapdata->starty;
if (facing == 'N')
player->yaw = 0;
else if (facing == 'E')
player->yaw = 90;
else if (facing == 'S')
player->yaw = 180;
else if (facing == 'W')
player->yaw = 270;
else
player->yaw = 0;
}
void draw_player_pos(t_mapdata *map, t_mlx_data *data)
{
(void)data;
ft_printf("position: %d %d\n", map->startx, map->starty);
}
int main(int argc, char **argv)
@ -140,8 +125,8 @@ int main(int argc, char **argv)
mlx_hook(data.mlx_win, 17, 0L, destroy, &data);
init_player(data.map, &(data.player));
draw_map(data.map, data.mlx_data);
draw_player_pos(data.map, data.mlx_data);
mlx_key_hook(data.mlx_win, key_destroy, &data);
mlx_hook(data.mlx_win, KeyPress, KeyPressMask, keypress_handler, &data);
mlx_hook(data.mlx_win, KeyRelease, KeyReleaseMask, keypress_handler, &data);
mlx_put_image_to_window(data.mlx, data.mlx_win, data.mlx_data->img, 0, 0);
#ifdef BONUS
mlx_string_put(data.mlx, data.mlx_win, 10, 10, 0x00FFFFFF, "compiled with bonuses");