From baccf93ac363ada478ad7aad637f76ec5a128b4c Mon Sep 17 00:00:00 2001 From: Theo Champion Date: Mon, 8 Sep 2025 13:58:03 +0200 Subject: [PATCH] fix: changed ifs to else ifs for the perk hud code --- src/main.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/main.c b/src/main.c index e718844..669c43d 100644 --- a/src/main.c +++ b/src/main.c @@ -6,7 +6,7 @@ /* By: kcolin +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2025/07/17 14:14:30 by kcolin #+# #+# */ -/* Updated: 2025/09/05 20:25:30 by tchampio ### ########.fr */ +/* Updated: 2025/09/08 13:56:27 by tchampio ### ########.fr */ /* */ /* ************************************************************************** */ @@ -64,9 +64,9 @@ void draw_perks(t_cub3d_data *data) { if (data->player.perk_order[i] == REVIVE) matrix_image_put(data, data->perk_logos[1], perk_pos, HEIGHT - 200); - if (data->player.perk_order[i] == JUGGERNOG) + else if (data->player.perk_order[i] == JUGGERNOG) matrix_image_put(data, data->perk_logos[0], perk_pos, HEIGHT - 200); - if (data->player.perk_order[i] == DOUBLETAP) + else if (data->player.perk_order[i] == DOUBLETAP) matrix_image_put(data, data->perk_logos[2], perk_pos, HEIGHT - 200); perk_pos += 50; }