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feat: Added shooting event
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parent
b0ac26a7f6
commit
d7781f44d2
2 changed files with 6 additions and 6 deletions
10
src/main.c
10
src/main.c
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@ -6,7 +6,7 @@
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/* By: kcolin <kcolin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/07/17 14:14:30 by kcolin #+# #+# */
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/* Updated: 2025/09/10 15:34:15 by tchampio ### ########.fr */
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/* Updated: 2025/09/14 16:41:00 by tchampio ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -36,11 +36,10 @@
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void handle_shooting(t_cub3d_data *data)
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{
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if (!data->keypresses.is_space_pressed)
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return ;
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else
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if (data->keypresses.is_space_pressed)
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{
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if (!data->player.weapon.is_auto)
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data->keypresses.is_space_pressed = false;
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}
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}
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@ -53,6 +52,7 @@ int game_loop(t_cub3d_data *data)
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data->last_tick = get_milliseconds();
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reset_matrix(data);
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move_player(data);
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handle_shooting(data);
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move_sprites(data);
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raycaster(data, &ray);
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sprite_caster(data);
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@ -6,7 +6,7 @@
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/* By: kcolin <kcolin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/07/17 14:22:57 by kcolin #+# #+# */
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/* Updated: 2025/09/10 15:33:38 by tchampio ### ########.fr */
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/* Updated: 2025/09/14 15:57:54 by tchampio ### ########.fr */
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/* */
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/* ************************************************************************** */
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