feat: readded minimap

This commit is contained in:
Theo Champion 2025-07-30 16:35:39 +02:00
parent 5281fe6abd
commit e28cd1c85b

View file

@ -6,7 +6,7 @@
/* By: kcolin <kcolin@42.fr> +#+ +:+ +#+ */ /* By: kcolin <kcolin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2025/07/17 14:14:30 by kcolin #+# #+# */ /* Created: 2025/07/17 14:14:30 by kcolin #+# #+# */
/* Updated: 2025/07/30 16:21:26 by tchampio ### ########.fr */ /* Updated: 2025/07/30 16:30:11 by tchampio ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@ -144,8 +144,8 @@ int game_loop(t_cub3d_data *data)
// ray_angle += fraction; // ray_angle += fraction;
// } // }
//draw_map(data->map, &data->player, data->img_data);
matrix_to_image(data); matrix_to_image(data);
draw_map(data->map, &data->player, data->img_data);
mlx_put_image_to_window(data->mlx, data->mlx_win, mlx_put_image_to_window(data->mlx, data->mlx_win,
data->img_data->img, 0, 0); data->img_data->img, 0, 0);
mlx_string_put(data->mlx, data->mlx_win, 10, 10, 0x00FFFFFF, COMPILED_TEXT); mlx_string_put(data->mlx, data->mlx_win, 10, 10, 0x00FFFFFF, COMPILED_TEXT);