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https://codeberg.org/ACME-Corporation/cub3d.git
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feat: added door in the game (can't open right now)
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parent
94f018d23b
commit
ebd4b282cf
7 changed files with 272 additions and 9 deletions
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@ -6,7 +6,7 @@
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/* By: kcolin <kcolin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/07/17 14:59:37 by kcolin #+# #+# */
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/* Updated: 2025/09/22 17:17:23 by tchampio ### ########.fr */
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/* Updated: 2025/09/30 17:32:50 by tchampio ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -36,6 +36,7 @@ typedef struct s_cub3d_data
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t_img_data *perk_logos[3];
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t_img_data *tally_marks[5];
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t_img_data *round_figures[10];
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t_img_data *door_texture;
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t_mapdata *map;
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t_player player;
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t_keypresses keypresses;
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@ -6,7 +6,7 @@
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/* By: tchampio <tchampio@student.42lehavre.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/09/03 17:02:08 by tchampio #+# #+# */
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/* Updated: 2025/09/22 17:17:34 by tchampio ### ########.fr */
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/* Updated: 2025/09/30 17:35:31 by tchampio ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -109,6 +109,7 @@ void load_textures(t_cub3d_data *data)
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"ressources/barricades_6.xpm");
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data->barricades_texture[5] = load_single_texture(data,
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"ressources/barricades_7.xpm");
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data->door_texture = load_single_texture(data, "ressources/door.xpm");
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load_points_textures(data);
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load_perk_logos(data);
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load_round_indicators(data);
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@ -6,7 +6,7 @@
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/* By: kcolin <kcolin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/08/06 11:25:05 by kcolin #+# #+# */
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/* Updated: 2025/09/09 10:15:46 by tchampio ### ########.fr */
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/* Updated: 2025/09/30 17:43:36 by tchampio ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -25,14 +25,14 @@ static bool out_of_bounds(t_mapdata *data, int x, int y)
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bool blocks_movement(t_mapdata *data, int x, int y)
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{
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if (out_of_bounds(data, x, y) || ft_strchr("12345678", data->map[y][x]))
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if (out_of_bounds(data, x, y) || ft_strchr("12345678d", data->map[y][x]))
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return (true);
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return (false);
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}
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bool blocks_view(t_mapdata *data, int x, int y)
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{
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if (out_of_bounds(data, x, y) || ft_strchr("12345678", data->map[y][x]))
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if (out_of_bounds(data, x, y) || ft_strchr("12345678d", data->map[y][x]))
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return (true);
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return (false);
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}
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@ -6,7 +6,7 @@
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/* By: kcolin <kcolin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/07/17 14:18:13 by kcolin #+# #+# */
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/* Updated: 2025/09/22 17:16:41 by tchampio ### ########.fr */
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/* Updated: 2025/09/30 17:23:06 by tchampio ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -21,11 +21,13 @@
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* J - Juggernog perk
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* D - Double tap perk
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* 2345678 - barricade and it's levels starting from 2 (every planks) to 8
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* beware of zombies
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* z - beware of zombies
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* d - closed door
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* i - open dooro
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*/
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bool has_forbidden_characters(char *line)
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{
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static const char *allowedchars = " 10234567NSEWMQJDz\n";
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static const char *allowedchars = " 10234567NSEWMQJDzdi\n";
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size_t strsize;
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int i;
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@ -6,7 +6,7 @@
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/* By: kcolin <kcolin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/07/31 13:17:39 by kcolin #+# #+# */
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/* Updated: 2025/09/22 17:17:54 by tchampio ### ########.fr */
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/* Updated: 2025/09/30 17:41:52 by tchampio ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -66,6 +66,8 @@ static int get_color(t_cub3d_data *data, t_ray *ray, int tex_y)
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if (ft_strchr("234567", data->map->map[ray->map_y][ray->map_x]))
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return (my_mlx_pixel_get(get_right_barricade(data,
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data->map->map[ray->map_y][ray->map_x]), tex_x, tex_y));
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if (data->map->map[ray->map_y][ray->map_x] == 'd')
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return (my_mlx_pixel_get(data->door_texture, tex_x, tex_y));
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if (dir == NORTH)
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texture = data->no_texture;
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else if (dir == SOUTH)
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