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fix(player): reworked angles for player and added player initialization
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commit
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4 changed files with 79 additions and 3 deletions
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@ -6,7 +6,7 @@
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/* By: kcolin <kcolin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/07/28 14:33:12 by kcolin #+# #+# */
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/* Updated: 2025/07/28 15:03:16 by kcolin ### ########.fr */
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/* Updated: 2025/07/29 12:01:33 by tchampio ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -6,7 +6,11 @@
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/* By: kcolin <kcolin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/07/17 14:54:36 by kcolin #+# #+# */
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<<<<<<< Updated upstream
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/* Updated: 2025/07/29 11:42:20 by kcolin ### ########.fr */
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=======
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/* Updated: 2025/07/29 12:02:08 by tchampio ### ########.fr */
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>>>>>>> Stashed changes
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/* */
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/* ************************************************************************** */
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@ -31,6 +35,7 @@ extern const float g_southeast;
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# define RESSOURCE_DIR "ressources"
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# define MOVEMENT_SPEED 6.4
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# define ROTATION_SPEED 0.1
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# define PLANE_VALUE 0.66
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# ifdef BONUS
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# define COMPILED_TEXT "Compiled with bonuses"
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# else
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67
src/player/player.c
Normal file
67
src/player/player.c
Normal file
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@ -0,0 +1,67 @@
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* player.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: tchampio <tchampio@student.42lehavre. +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/07/29 11:42:44 by tchampio #+# #+# */
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/* Updated: 2025/07/29 12:04:52 by tchampio ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "player.h"
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#include "../map/mapdata.h"
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#include "../consts.h"
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// east west
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void init_lon(t_player *player, char dir)
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{
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if (dir == 'N')
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{
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player->dir_x = 0;
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player->dir_y = -1;
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player->plane_x = PLANE_VALUE;
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player->plane_y = 0;
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}
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else
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{
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player->dir_x = 0;
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player->dir_y = 1;
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player->plane_x = -PLANE_VALUE;
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player->plane_y = 0;
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}
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}
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// north south
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void init_lat(t_player *player, char dir)
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{
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if (dir == 'E')
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{
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player->dir_x = 1;
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player->dir_y = 0;
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player->plane_x = 0;
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player->plane_y = PLANE_VALUE;
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}
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else
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{
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player->dir_x = -1;
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player->dir_y = 0;
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player->plane_x = 0;
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player->plane_y = -PLANE_VALUE;
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}
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}
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void init_player(t_player *player, t_mapdata *map)
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{
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char dir;
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dir = map->map[map->starty][map->startx];
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player->x = map->startx + 0.5;
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player->y = map->starty + 0.5;
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player->health = 100;
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player->points = 500;
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if (dir == 'N' || dir == 'S')
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init_lon(player, dir);
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else
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init_lat(player, dir);
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}
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@ -6,7 +6,7 @@
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/* By: kcolin <kcolin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/07/17 15:51:29 by kcolin #+# #+# */
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/* Updated: 2025/07/24 14:07:09 by tchampio ### ########.fr */
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/* Updated: 2025/07/29 12:01:02 by tchampio ### ########.fr */
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/* */
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/* ************************************************************************** */
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@ -23,8 +23,12 @@ typedef struct s_player
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{
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double x;
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double y;
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double yaw;
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double dir_x;
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double dir_y;
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double plane_x;
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double plane_y;
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int health;
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int points;
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t_vec2 movement;
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} t_player;
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