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feat(player): redid all the movement code more details in desc
- had to tamper at init with the map pointer to allow player to move - tweaked movement speed - allowed for multiple keys to be pressed at the same time - added collisions - had to modify minimap code because it segfaulted due to old code
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11 changed files with 143 additions and 40 deletions
2
Makefile
2
Makefile
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@ -21,6 +21,8 @@ SOURCEFILES = \
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src/utils/hooks.c \
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src/map/map_checker.c \
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src/player/angle.c \
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src/player/player.c \
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src/player/move.c \
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OBJECTS = $(SOURCEFILES:.c=.o)
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NAME = cub3d
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