Theo Champion
e457cc5860
visual: Changed zombie texture for an actual zombie
2025-10-04 00:08:40 +02:00
Theo Champion
86e16c46e4
wip: new map
2025-10-03 23:02:18 +02:00
Theo Champion
3987a1dec1
feat: Added perk buy
2025-10-03 19:05:21 +02:00
Theo Champion
5cc6988c9c
chore: changed door for a payed door
2025-10-01 17:39:50 +02:00
Theo Champion
ebd4b282cf
feat: added door in the game (can't open right now)
2025-09-30 17:50:49 +02:00
Theo Champion
94f018d23b
chore: Changed quick revive texture
2025-09-22 17:46:10 +02:00
Theo Champion
c146fc1731
chore: Changed various things about textures
...
- removed png files
- changed barricades textures
2025-09-22 17:20:10 +02:00
Theo Champion
c3cb34c3bb
enhancement: Added a nuzzle flash for the gun
2025-09-16 15:59:07 +02:00
Theo Champion
5591ebd937
feat(barricades): added multiple textures for the barricades
2025-09-10 15:02:54 +02:00
Theo Champion
d295c77360
chore: Added barricade texture (temporary)
2025-09-09 10:17:04 +02:00
Theo Champion
88157d091e
chore: New map added to test barricades
2025-09-09 10:16:28 +02:00
Theo Champion
416b7a833d
Added weapon hud
2025-09-08 10:36:52 +02:00
Theo Champion
fe665eaa4e
fix: changed box texture
2025-09-05 20:06:25 +02:00
Theo Champion
f80eb125f5
feat: Added the round counter on the hud
2025-09-03 18:39:30 +02:00
Theo Champion
647c8a5e48
dev: Added some ressources
...
- Added a new map to test the number of zombies
- Added temp textures for the perk logos
2025-09-03 16:34:24 +02:00
Theo Champion
761d126ba2
feat(points): Finished point counter on the right of the screen
...
Some things are temporary, like the load single image function that
still has comments. I'll make a function like this to restore the
original code (almost). I'll also pass the pathes as constants for the
sake of maintainabilty and try to avoid some of the magic values in the
code for the same purpose.
2025-08-20 17:09:56 +02:00
Theo Champion
e8fac75779
dev: Created figures textures
2025-08-20 13:57:47 +02:00
Theo Champion
0771881690
feat: New texture for the double tap perk machine
2025-08-20 13:43:40 +02:00
5242679d95
feat: load zombie sprites from map
2025-08-18 13:58:24 +02:00
Theo Champion
04705fe9e5
feat: added temp perk textures and placed perks in testmap_2
2025-08-12 15:40:29 +02:00
Theo Champion
4564db6f2f
feat: Added fps counter
2025-08-11 10:50:59 +02:00
Theo Champion
2e0fd93831
fix: changed size of test.xpm
2025-08-07 12:33:47 +02:00
Theo Champion
aed03e79c3
fix: changed transparency color for the texture
2025-08-06 14:03:27 +02:00
Theo Champion
07dc80ba6a
feat: added a poorly drawn mystery box texture
2025-08-06 14:01:29 +02:00
a4d85c3cbb
tests: add test for detecting wrong texture size
2025-08-05 15:08:28 +02:00
c4bb3efe3e
feat: floor and ceiling colors
2025-08-05 15:01:35 +02:00
184ecc7eb3
tests: make a map use the textures
2025-08-01 11:07:56 +02:00
265714c952
feat: add bad textures
2025-08-01 11:05:28 +02:00
Theo Champion
a9b5fbd370
chore(map): changed spawn angle to north for easier debugging of angles:
2025-07-29 20:15:20 +02:00
Theo Champion
5161bc4e49
feat(maps): added new map for easier testing of the raycaster
2025-07-29 12:12:12 +02:00
805ddbab0b
feat: send single ray
2025-07-28 15:17:04 +02:00
Theo Champion
ea8d3e085a
fix: fixed malformed test map file
2025-07-21 15:57:58 +02:00
Theo Champion
141db7ab2d
test: Added a bad map where a color is missing
2025-07-21 13:38:16 +02:00
5b9c293503
tests: add good map with texture and colors mixed
2025-07-21 13:03:41 +02:00
62943e5675
tests: add bad map with empty lines between declarations and duplicated declarations
2025-07-21 13:03:41 +02:00
Theo Champion
e2746efe48
chore: added color related bad maps
...
- if letters are present in the color description. ie 124,34,qwe
- if there is too many colors in the first line. ie 1,2,3,4
- if there is too many colors in the second line. ie 1,2,3,4
2025-07-21 12:47:53 +02:00
Theo Champion
cb3df61edd
chore: added a bad map where no player can spawn
2025-07-21 12:36:02 +02:00
Theo Champion
ba42e0d3e1
restarted movement core
2025-07-09 16:45:13 +02:00
Theo Champion
a8abe903cb
???
2025-07-07 14:40:37 +02:00
Theo Champion
5c1d469cac
Started bonus part
...
- added bonus rules in makefile
- added a BONUS define for bonus
- added a conditional check for characters
2025-07-02 15:35:05 +02:00
Theo Champion
c1484d2d3c
started to move all variables to a struct
2025-06-24 11:51:49 +02:00
Theo Champion
f9825feeea
Added flood fill algorithm finally, to check for holes in map
2025-06-24 10:41:50 +02:00
Theo Champion
b30dda9c62
fixed some checking
2025-06-20 19:45:40 +02:00
Theo Champion
1206ef2f3d
Added wall check in the parser. Now doing the flood fill
2025-06-20 15:24:05 +02:00
Theo Champion
0627a90bc4
sdf
2025-06-18 22:19:25 +02:00
Theo Champion
02079dfa87
started to parse the 'real' map
2025-06-16 17:03:32 +02:00
Theo Champion
1d16d66d89
Continued parser
2025-06-06 18:38:21 +02:00
Theo Champion
8eb1a4962c
added texture "loading"
2025-06-04 21:50:33 +02:00
Théo Champion
62da60082d
Added ressource + basic map file
2025-05-03 23:54:34 +02:00