#ifndef MAPUTILS_H # define MAPUTILS_H # include // TODO: mettre ca dans un autre fichier # define RESET "\033[0m" # define RED "\033[31m" # define GREEN "\033[32m" # define YELLOW "\033[33m" # define BLUE "\033[34m" # define MAGENTA "\033[35m" # define CYAN "\033[36m" # define BOLD "\033[1m" typedef struct s_mapdata { char *filename; char *NO_texture; char *SO_texture; char *WE_texture; char *EA_texture; bool isvalid; char error[1024]; } t_mapdata; bool check_cubfile(char *filename, t_mapdata *map); #endif