/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* move_sprites.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: kcolin +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2025/08/18 13:22:50 by kcolin #+# #+# */ /* Updated: 2025/08/18 13:57:39 by kcolin ### ########.fr */ /* */ /* ************************************************************************** */ #include "move_sprites.h" #include "sprite.h" #include "../../libft/includes/libft.h" void move_sprites(t_cub3d_data *data) { int i; i = 0; while (i < data->sprite_counter) { if (data->sprite_list[i]->sprite_type == ZOMBIE) data->sprite_list[i]->x += MOVEMENT_SPEED * data->delta; i++; } }