cub3d/src
2025-08-12 14:48:41 +02:00
..
draw fix: various rendering issues 2025-08-12 14:34:49 +02:00
map fix: prevent crash due to out-of-bounds when game lags 2025-08-06 11:49:48 +02:00
player fix: prevent moving through walls in extreme lag situations 2025-08-12 12:16:57 +02:00
raycast norm: normed code (except sprites) 2025-08-06 14:47:29 +02:00
renderer fix: various rendering issues 2025-08-12 14:34:49 +02:00
sprites fix(sprite caster): Added a check for empty list of sprites to avoid SEGFAULTing 2025-08-08 11:56:45 +02:00
utils fix(main): Bumped calloc for sprites from 3 to MAX_SPRITES and moved it 2025-08-12 14:48:41 +02:00
consts.h fix: various rendering issues 2025-08-12 14:34:49 +02:00
cub3d_data.h feat: Made sprites dynamic in memory and allocated in heap 2025-08-07 12:36:22 +02:00
main.c fix(main): Bumped calloc for sprites from 3 to MAX_SPRITES and moved it 2025-08-12 14:48:41 +02:00