mirror of
https://codeberg.org/ACME-Corporation/cub3d.git
synced 2025-12-06 01:48:08 +01:00
157 lines
4.3 KiB
C
157 lines
4.3 KiB
C
/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* main.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: kcolin <kcolin@42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/07/17 14:14:30 by kcolin #+# #+# */
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/* Updated: 2025/09/08 13:56:27 by tchampio ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "../libft/includes/libft.h"
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#include "../mlx/mlx.h"
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#include "consts.h"
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#include "cub3d_data.h"
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#include "player/move.h"
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#include "draw/draw_map.h"
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#include "raycast/raycaster.h"
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#include "renderer/render.h"
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#include "raycast/ray.h"
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#include "sprites/sprite_caster.h"
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#include "utils/inits.h"
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#include "utils/frees.h"
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#include "utils/hooks.h"
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#include "utils/inits.h"
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#include "draw/drawutils.h"
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#include <bits/types/struct_timeval.h>
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#include <stdbool.h>
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#include <X11/keysym.h>
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#include <X11/X.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include "utils/time.h"
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#include "sprites/move_sprites.h"
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void draw_points(t_cub3d_data *data)
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{
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char points_str[11];
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int i;
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int horizontalpos;
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ft_itoa_static(data->player.points, points_str, 11);
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i = 0;
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horizontalpos = 170;
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while (i < (int)ft_strlen(points_str))
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{
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matrix_image_put(data, data->point_figures[points_str[i] - '0'], WIDTH - horizontalpos, HEIGHT / 2);
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horizontalpos -= 25;
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i++;
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}
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}
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void draw_perks(t_cub3d_data *data)
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{
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int i;
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int perk_pos;
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i = 0;
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perk_pos = 50;
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while (i < 3)
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{
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if (data->player.perk_order[i] != NONE)
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{
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if (data->player.perk_order[i] == REVIVE)
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matrix_image_put(data, data->perk_logos[1], perk_pos, HEIGHT - 200);
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else if (data->player.perk_order[i] == JUGGERNOG)
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matrix_image_put(data, data->perk_logos[0], perk_pos, HEIGHT - 200);
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else if (data->player.perk_order[i] == DOUBLETAP)
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matrix_image_put(data, data->perk_logos[2], perk_pos, HEIGHT - 200);
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perk_pos += 50;
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}
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i++;
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}
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}
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void draw_round(t_cub3d_data *data)
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{
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int i;
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int pos;
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char round_str[5];
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if (data->round <= 5)
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return (matrix_image_put(data, data->tally_marks[data->round - 1], 20, HEIGHT - 85));
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pos = 20;
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i = 0;
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ft_itoa_static(data->round, round_str, 5);
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while (round_str[i])
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{
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matrix_image_put(data, data->round_figures[round_str[i] - '0'], pos, HEIGHT - 85);
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pos += 50;
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i++;
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}
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}
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void create_hud(t_cub3d_data *data)
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{
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// draw points
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draw_points(data);
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// draw perks
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draw_perks(data);
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// draw round
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draw_round(data);
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// draw weapon
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matrix_image_put(data, data->gun, WIDTH / 2, HEIGHT - 175);
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// draw map
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}
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int game_loop(t_cub3d_data *data)
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{
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t_ray ray;
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int fps;
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char fps_string[4];
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data->last_tick = get_milliseconds();
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reset_matrix(data);
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move_player(data);
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move_sprites(data);
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raycaster(data, &ray);
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sprite_caster(data);
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create_hud(data);
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matrix_to_image(data);
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mlx_put_image_to_window(data->mlx, data->mlx_win,
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data->img_data->img, 0, 0);
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draw_map(data->map, &data->player, data->img_data);
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mlx_string_put(data->mlx, data->mlx_win, 10, 10, 0x00FFFFFF, COMPILED_TEXT);
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data->delta = (get_milliseconds() - data->last_tick);
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fps = 1000000.0 / data->delta;
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ft_itoa_static(fps, fps_string, 4);
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mlx_string_put(data->mlx, data->mlx_win, WIDTH - 20, 15, 0xFF0000,
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fps_string);
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return (0);
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}
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int good_bye(void *data)
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{
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destroy(data, 0);
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return (0);
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}
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int main(int argc, char **argv)
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{
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t_cub3d_data data;
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ft_printf("Cub3d - Call of Duty Zombies shareware edition. Credits to "
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"\e[0;32mkcolin\e[0m, \e[0;32mB.\e[0m (for some textures) and "
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"\e[0;32mtchampio\e[0m\n");
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if (argc < 2)
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return (ft_printf("Error: Missing cub3d file\n"), 1);
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init_cub3d_data(&data, argv);
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mlx_hook(data.mlx_win, KeyPress, KeyPressMask, keypress_handler, &data);
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mlx_hook(data.mlx_win, KeyRelease, KeyReleaseMask,
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keyrelease_handler, &data);
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mlx_hook(data.mlx_win, DestroyNotify, NoEventMask, good_bye, &data);
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mlx_loop_hook(data.mlx, game_loop, &data);
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mlx_loop(data.mlx);
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}
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