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draw
|
removal(minimap): Removed zombie tile
|
2025-09-08 13:59:35 +02:00 |
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hud
|
wip: Adding weapon class and usage
|
2025-09-11 23:41:00 +02:00 |
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map
|
feat: Added new wall type (barricades)
|
2025-09-09 10:17:28 +02:00 |
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player
|
wip: Adding weapon class and usage
|
2025-09-11 23:41:00 +02:00 |
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raycast
|
dev: Added raycasting rule for zombies
|
2025-09-14 17:43:20 +02:00 |
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renderer
|
norme: Fixed norme error
|
2025-09-03 16:39:12 +02:00 |
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sprites
|
feat: finished barricades
|
2025-09-09 14:09:20 +02:00 |
|
utils
|
feat: Added shooting event
|
2025-09-14 17:42:48 +02:00 |
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cub3d_data.h
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wip: Adding weapon class and usage
|
2025-09-11 23:41:00 +02:00 |
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main.c
|
feat: Added shooting event
|
2025-09-14 17:42:48 +02:00 |