cub3d/src/map
Theo Champion faf5127829 feat(player): redid all the movement code more details in desc
- had to tamper at init with the map pointer to allow player to move
- tweaked movement speed
- allowed for multiple keys to be pressed at the same time
- added collisions
- had to modify minimap code because it segfaulted due to old code
2025-07-29 15:01:31 +02:00
..
checkers.c style: split structs.h header into multiple, remove from central dir 2025-07-17 15:57:59 +02:00
checkers.h refactor: put all populate_map related code in that file 2025-07-21 15:30:53 +02:00
forbidden_characters.c style: remove maputils header from central includes folder 2025-07-17 14:56:50 +02:00
forbidden_characters.h style: remove maputils header from central includes folder 2025-07-17 14:56:50 +02:00
map_checker.c feat(player): redid all the movement code more details in desc 2025-07-29 15:01:31 +02:00
map_checker.h style: split structs.h header into multiple, remove from central dir 2025-07-17 15:57:59 +02:00
mapdata.h feat: separate utility functions for cardinal and intercardinal directions 2025-07-28 15:28:26 +02:00
populate_map.c fix: give error for trailing chars after map 2025-07-24 12:42:06 +02:00
populate_map.h fix: give error for trailing chars after map 2025-07-24 12:42:06 +02:00
setters.c fix: Used the right free function for the split 2025-07-23 12:27:49 +02:00
setters.h refactor: put all populate_map related code in that file 2025-07-21 15:30:53 +02:00