cub3d/src
2025-08-05 12:50:24 +02:00
..
draw feat(player): redid all the movement code more details in desc 2025-07-29 15:01:31 +02:00
map feat: load and destroy wall textures 2025-08-05 12:11:06 +02:00
player feat: rotation via deltatime + fix deltatime calculation 2025-07-31 15:06:09 +02:00
raycast fix: use t_cardinal_dir instead of an int to represent direction 2025-08-05 12:50:24 +02:00
renderer feat: allocate screen_matrix on the heap 2025-07-31 13:38:49 +02:00
utils feat: load and destroy wall textures 2025-08-05 12:11:06 +02:00
consts.h feat: rotation via deltatime + fix deltatime calculation 2025-07-31 15:06:09 +02:00
cub3d_data.h feat: load and destroy wall textures 2025-08-05 12:11:06 +02:00
main.c feat: rotation via deltatime + fix deltatime calculation 2025-07-31 15:06:09 +02:00