feat: Added a cheat for ammos

This commit is contained in:
Theo Champion 2025-09-17 16:46:47 +02:00
parent c339bb7334
commit 0b00f5608c
2 changed files with 10 additions and 8 deletions

View file

@ -6,7 +6,7 @@
/* By: kcolin <kcolin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/07/17 14:14:30 by kcolin #+# #+# */
/* Updated: 2025/09/17 13:36:22 by tchampio ### ########.fr */
/* Updated: 2025/09/17 16:20:34 by tchampio ### ########.fr */
/* */
/* ************************************************************************** */
@ -48,17 +48,12 @@ void handle_shooting(t_cub3d_data *data)
{
if (!data->player.weapon.is_auto)
data->keypresses.is_space_pressed = false;
if (data->player.weapon.clip <= 0)
return ;
if (data->last_since_shoot != 0 && data->player.weapon.is_auto)
{
if (get_milliseconds() - data->last_since_shoot < 50000)
return ;
}
data->player.weapon.is_shooting = true;
data->last_since_shoot = get_milliseconds();
data->player.weapon.clip--;
if (data->player.weapon.clip == 0)
if (data->player.weapon.clip <= 0 && data->player.weapon.remaining_ammos > 0)
{
ft_printf("reloading\n");
if (data->player.weapon.remaining_ammos < 8)
@ -72,6 +67,11 @@ void handle_shooting(t_cub3d_data *data)
data->player.weapon.remaining_ammos -= 8;
}
}
if (data->player.weapon.clip <= 0)
return ;
data->player.weapon.is_shooting = true;
data->last_since_shoot = get_milliseconds();
data->player.weapon.clip--;
if (data->player.aimed_zombie)
{
data->player.aimed_zombie->health -= 32;

View file

@ -6,7 +6,7 @@
/* By: kcolin <kcolin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/07/17 14:22:57 by kcolin #+# #+# */
/* Updated: 2025/09/14 15:57:54 by tchampio ### ########.fr */
/* Updated: 2025/09/17 16:12:06 by tchampio ### ########.fr */
/* */
/* ************************************************************************** */
@ -43,6 +43,8 @@ int keypress_handler(int keycode, t_cub3d_data *data)
data->player.points += 500;
if (keycode == XK_u)
data->round++;
if (keycode == XK_m)
data->player.weapon.remaining_ammos = 1337;
return (0);
}