Theo Champion
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66c3bda4df
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dev: Added a registry for weapons
The registry is for storing weapons structs as they are closer to actual
objects than simple data.
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2025-09-18 12:25:10 +02:00 |
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Theo Champion
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4048f5d1e3
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dev: allocated weapon on the heap
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2025-09-17 16:59:32 +02:00 |
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Theo Champion
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6cee6643e4
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fix: Fixed memory leak for shooting texture
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2025-09-16 16:09:20 +02:00 |
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Theo Champion
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37bb56733e
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feat: Made zombies killable
Code is almost normed I will make a function to handle sprites
interractions
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2025-09-15 15:46:06 +02:00 |
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Theo Champion
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27af850525
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norme: Fixed norme errors
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2025-09-15 13:11:59 +02:00 |
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Theo Champion
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b0ac26a7f6
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wip: Adding weapon class and usage
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2025-09-11 23:41:00 +02:00 |
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Theo Champion
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87c0a8a991
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fix: fixed texture leakage
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2025-09-10 15:19:30 +02:00 |
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Theo Champion
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f407f5b7ce
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fix: fixed textures leaks
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2025-09-08 17:11:58 +02:00 |
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92770f44f8
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fix: segfault & leak with missing sprite image
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2025-08-18 13:18:12 +02:00 |
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Theo Champion
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09ff569a31
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feat: made sprites be placed in map file
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2025-08-12 15:41:42 +02:00 |
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Theo Champion
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2eb1d635d4
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norme: Fixed little norm error
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2025-08-12 14:49:11 +02:00 |
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Theo Champion
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f1697a6c73
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dev: Improved memory management of sprites
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2025-08-12 14:49:11 +02:00 |
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